Showing posts with label mobile. Show all posts
Showing posts with label mobile. Show all posts

Sunday, March 8, 2015

Is it wise for eCommerce to go Mobile-Only?

After PayTM’s mobile-only launch, Myntra, and reportedly Flipkart is going mobile-only. While there is no debate wether it makes sense to build mobile web / apps, does it make sense to forego the PC experience, and in time the mobile-web experience? That is a tougher question to answer. 

It is certainly a brave decision. The future is mobile. Some claim the future is apps and no m-web. There could be some truth there, but the real question would be on the benefits of going off the PC/mobile-web completely. Let’s take the PC-web question first. 

Focus could be a key point gained. There’s significant upkeep one could avoid, but the PC experience is already build for most players, and is easier to build if not. The PC experience does have advantages - much more decision-information on one screen, an experience users are used to and so on - and there may actually be a segment of users used to the PC experience who is not used to the mobile experience. On the other hand on mobile there are significant unknowns - it’s something that is evolving as we speak. But that said and done, mobile is a significant portion of the eCommerce future. But it is not 100% by any projection.

And again, the same question - would it be wise to discount the benefits of the PC-web? Is there something inherently distracting or destructive about maintaining the PC experience? One could always build a responsive experience where one has a shop-front for every access-point. The engineering doesn’t need to be different - and while smartphone numbers beat the PC numbers by a mile, those aren’t population numbers, just ship-outs. I haven’t seen the Comscore numbers for mobile-access since very few Indian eCommerce sites are covered or unified, but I believe the page-view and minute numbers would be much lower than the 50-90% traffic claimed by most eCommerce sites - this percentage is most probably the visit percentage. And we know how GMVs are not that closely linked to just visits.

Arguably, the quality of experience on a PC still beats the mobile today. There are enough pointers to lower conversion on mobile - smaller screens, more impulse less mission mindsets on an average, reluctance to use complex payment schema (read non-COD), a fresher TG and so on.

The worst reason to go mobile-only I heard recently was that app-downloads increase when a website goes down - does that even sound like a long-term strategy? It’ll only be a spike - we all know it’s about being most easily accessible across all channels for existing and new users - that’s religion unless you have a reason better than those above. More app installs is a nice metric, but one has to watch the cost at which that comes. If your cost per install is already way higher than the user’s lifetime value, the last thing you’d want to do is add the cost of lost-GMV to it - GMV lost-to-competition to be precise.

It gets worse. Some players in the Industry today don’t want to fire their engineering or product resources. They just want these people who were hired and trained for the PC-web front-end to start creating apps. Not fair or productive, I’d say.

There’s even more. The advertising story is less effective on the mobile-app. If a business wants to make money from space-selling like Alibaba does, the mobile just offers no real-estate for it. On the PC screen one can cover even three-fourths of the screen and still have enough space left to showcase the item to be sold. 

One could argue that while it is okay to reduce or even stop the investments on PC-web, it could be foolish or even dangerous to discount it as a past that has completely ceased to exist. I believe the comfortable-with-PC shoppers will take a bit of time to change and may not like the fact that their favourite website isn’t asking for their opinion or offering a bridge to the future. What will happen, in my opinion, is that affiliate websites will have a party once they are the only route to the inventory on the PC-web. And we all know that’s 5-10% more expensive a sale. 

Is it wise to put all your eggs in either basket is the question. Is it wise to forego an established paradigm and exit the field in favour of competition while taking a bet on the (almost) entirely unknown is the question. What do you feel? 

Wednesday, July 31, 2013

Is Cash-on-Delivery really eCommerce? if yes, then what is (also) Mobile Commerce?

We've all read about how eCommerce is bigger than it looks. There are needs other than actual purchasing that eCommerce fills. Amazon, it seems, has overtaken Google in the US as the startingpoint of product-search. In order to make a purchasing decision, you need information, and an eCommerce site is (or should be, it is believed), in the business of providing the same. Therefore, what you can also do is also use eCommerce only for the purpose of decision-making, deciding what to buy, maybe even where to buy - but not actually buying. 

A recent BCG report ("From Buzz to Bucks") have called this internet-influenced buying.

What also happens is the reverse - people don't know what an Xperia J looks like, weigh or feel like, so they go to a mall, check it out, come back and purchase online where prices are better for the same standard product. This is split by consultants (naturally) into (guess-what) a 2X2, with segments called Research-Online-Buy-Offline, Research-Offline-Buy-Online, and of-course the other two blocks of people who complete the buying process Online or Offline. The transaction will be called Online or Offline basis where it is *consummated*. So this is the first thought I'd like you to hold on to.

The third thought is a simple question - is Cash-on-Delivery eCommerce? The "transaction" i.e. the exchange of goods for consideration really happens after the goods are delivered to the shipping address, acknowledged, checked and then paid for. The entire decision-making process and the commitment to buy has happened online, but the transaction is really offline.

Now the second thought is just an extension of the same logic to say there are people who extensively use the mobile phone to research, but then open their PCs / laptops next morning to transact - maybe because screens are larger, or keyboards are better, or connectivity is better, or just due to plain habits. The use case for the reverse is thinner but still non-zero. You could have used your laptop to make a decision (where you can actually compare four products'-specs side by side), and then used your mobile to monitor prices and then when you saw the price drop to the level you wanted - maybe you were on your way home then - you just clicked on 'Buy' on the mobile.

Now putting it all together, if you read this at one go, it will appear that Mobile Commerce is bigger than it is. If CoD is eCommerce (and rightfully so) then mobile-initiated transactions are m-commerce. That can help change perspectives of a lot of organizations in countries like India where we keep thinking m-commerce has not happened yet just because there aren't enough transactions culminated on the mobile. 

Tuesday, June 18, 2013

The Mobile Conundrum - Part 2 of 2

Continued from The Mobile Conundrum - Part 1 of 2...


Let me throw in the last bit of complexity to this one. Is it really bad if we can’t solve the entire problem today? There are people, we know, who research online (“this one has cool reviews”) and buy offline (“I know the guy”). There are others who research offline (“I like the feel of the phone”) and buy online (“better price online”). And of-course there are people who do both online, or both offline. Think for a moment about a similar framework around mobile. There would be people who research on the mobile (e.g. quick-price-check) and buy on the PC. Why not build out something for them? There’s more to this.

Lots of us were brought up on plain-jane information-only websites - text and a few images. Now the mobile adds multiple dimensions to this.

a) Now almost all mobiles have GPS. Users will share geographic information when there’s a proposition (e.g. the now much touted local-deals thing). Does our website leverage this information? Have we thought about propositions here?
b) Now many phones have inputs like the accelerometer. Have we thought about how we could leverage that? If I could shake my phone to navigate, it could be cool. It could even be, like the Wii, ground-breaking.
c) We all know the app real-estate is limited, we still expect the consumer to install one app per retailer. Maybe we can start thinking about platform plays, where the front-end is built by whoever knows the user-segment best.
d) It could be time to move on from what my facebook friends like to what my phone contacts like - most of us have our closer people there, and at least some junk contacts on facebook.

Are we thinking hard on this? Or we’re opening up the field for a new breed of mobile-first operators to walk in and cash in? We should start thinking about pure-engagement providers on the mobile who may move into eCommerce and for all we know, provide a better experience than us eCommerce guys.



Tuesday, June 4, 2013

The Mobile Conundrum - Part 1 of 2


What, really, is your mobile strategy?

What does mobile mean to your business? I believe the answer is unsurprising in most cases. It’s like an answer to the World Peace question. It’s great, it’s awesome, it’s the future. Women, children, youth, engagement, 3G, 4G, tablets, blah and more blah.

So, what really is your mobile strategy?

I think most businesses are in denial. I believe one could get interesting results by hooking CEOs to polygraphs and asking them questions like, “is mobile happening?”, “has it already happened?”, “will it happen?”, “will it not happen”, “what is mobile?” etc, one might get interesting results, if there are any responses at all.

We guys believe in mobile and World Peace. We believe the world will be 5 or 7 inches across (sorry, did I miss out on 11”?). We believe there will be tons of mobile-first consumers. We still ask users to register. We ask them to block a userid, then we ask for an email id. Our registration page is 20 fields long. We forget all these screen-holders have a Facebook id (well, almost all, unless someone’s really trying to make a statement), all the android guys at least, if not all, have a gmail id. We forget that it is really easy for a person to have 500 email ids, but difficult (/ expensive) to have more than 3 mobile numbers. All the junk we have in our user-bases, all the waste of coupons can become so much lesser if we start using the mobile number as our identifier.

We forget the 7 inches when we give him 247,000 results for his query, images unoptimised for the mobile screen, one-time-password-flows for checkout (i.e. the user exits the app / browser, goes to SMSes, picks up / memorises / copies the OTP, exits SMS, re-opens the browser / app and feeds in the password) and so on forth. What, really is our mobile strategy? We want the user to use drop-downs, buttons close-together, images in PC-screen resolution, and browse through our jungle of tiny text and million pages with tiny arrows to click, and still feel like paying at the end? And if he does, go through the payment flow described above?

Hmm... tough one, this one, anyone?

...to be continued